Siemon, A.; Wegener, R.; Bader, F.; Hieber, T. & Schmid, U. (2009), Video Games can Improve Performance in Sports - An Empirical Study with WiiTM Sports Bowling, in F. Wallhoff & G. Rigol, ed.,'Proceedings of the KI Workshop on Human-Machine-Interaction'.

Wegener, R. & Leimeister, J. M. (2012), Do Student-Instructor Co-Created eLearning Materials Lead To Better Learning Outcomes? Empirical Results from a German Large Scale Course Pilot Study, in '45. Hawaii International Conference on System Sciences (HICSS)', pp. 1-10.

Wegener, R. & Leimeister, J. M. (2012), Peer Creation of E-Learning Materials to Enhance Learning Success and Satisfaction in an Information Systems Course, in 'Proceedings of the 20th European Conference on Information Systems (ECIS 2012)'.

Heußner, M.; Ackermann, L.; Widy, O.; Schmidt, L.; Pippert, M.; Bienhaus, D.; Durward, D.; Prinz, A.; Wegener, R. & Leimeister, J. (2013), AAL-Weiterbildung für Pflege und Handwerk: erste Ergebnisse einer Anforderungsanalyse, in '6. Deutscher AAL-Kongress 2013 - Themenschwerpunkt: AAL in der gesundheitlichen Versorgungskette: Zuhause – Unterwegs – im Krankenhaus – in der Reha – in der Pflege – im Hospiz '.

Wegener, R. & Leimeister, J. M. (2012), 'Virtual Learning Communities: Success Factors and Challenges', International Journal of Technology Enhanced Learning (IJTEL) 4(5/6), 383 - 397.